Jun 25, 2007, 05:55 PM // 17:55
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#1
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Ascalonian Squire
Join Date: Jun 2007
Guild: HiR
Profession: Rt/
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Urgoz's Warren quickly killing..
Hey
Maybe you can help me. I'm looking for a way to quickly kill Giardian Serpents and Twisted Barks on hard mode. Futhermore the character has to get urgoz health below 80% to trigger EoE. I'm open to any profession.
I tryed an Echo Nuker but on hard mode the twisted bark healths itself all the time. May be a mesmer or necro can do this, but than Urgoz is the problem.
So i need somehelp developping a build.
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Jun 25, 2007, 06:09 PM // 18:09
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#2
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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Spoil Victor is your answer Why kill the barks btw? Just nuke urgoz and run around, the barks dont heal urgoz only themselves...
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Jun 25, 2007, 06:13 PM // 18:13
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#3
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Ascalonian Squire
Join Date: Jun 2007
Guild: HiR
Profession: Rt/
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I don't want to kill the bargs next to urgoz. I want to kill the barks in the rooms before. They protect the gates.
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Jun 25, 2007, 06:19 PM // 18:19
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#4
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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Quote:
Originally Posted by qscfuture
I don't want to kill the bargs next to urgoz. I want to kill the barks in the rooms before. They protect the gates.
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Are you doing it solo? You only need to kill one bark ( at the middle bridge ) and when you past that bark, the environment effect should be gone ( life drain ). Then you have to kill the bark past the bridge on your left. If you go in a 12 men party ( 5R, 3E, 1RT, 1bip, 2 monks -variations possible-) You should be able to kill them with ease, even in hardmode.
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Jun 25, 2007, 06:29 PM // 18:29
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#5
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Ascalonian Squire
Join Date: Jun 2007
Guild: HiR
Profession: Rt/
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I have managed to kill everything with 3man exept the monks holding the enviroment efects on hard mode in all the rooms (in nm ele is doing it fine).
So im able to take out urgoz with 4man in normal mode. On hard mode the barks in all the rooms are the problem. If i can fix that hard mode with 4ppl will be possible.
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Jun 25, 2007, 07:03 PM // 19:03
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#6
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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Hmm The nuker build i usually use is:
Searing Flames - Meteor Shower - Arcance echo - Glyph of Sacrifice - Liquid Flame - Fire Attunement - Res chant/ glowing gaze
Cast Meteor shower, arcane echo and glyph on the echo'ed meteor shower, spam searing flames and liquid flame untill hes dead, this should do the trick.
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Jun 25, 2007, 07:52 PM // 19:52
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#7
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Krytan Explorer
Join Date: Jun 2005
Location: London
Guild: [Cape]
Profession: E/
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What is this 3/4 Man urgoz team? does anyone have a link to the build?
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Jun 25, 2007, 09:32 PM // 21:32
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#8
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Frost Gate Guardian
Join Date: Oct 2006
Location: .at
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probably ...
holy wrath/retribution smiter
spiritbond/soa/blessed aura 800+ hp tank
qz/eoe/BHA ranger
that's what worked for me for the first room (and is mostly just a minor mod to the 3man build that was very common before the spirit bond nerf)
maybe the build still exists on pvxbuilds.com
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Jun 25, 2007, 09:39 PM // 21:39
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#9
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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These days Assa tanks are becoming more and more popular for doing Urgoz. They can keep Shadow form up all the time with deathly paradox and arcane echo if I'm not mistaken.
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Jun 28, 2007, 12:55 PM // 12:55
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#10
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Frost Gate Guardian
Join Date: Oct 2006
Location: .at
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Quote:
Originally Posted by FrAnt1c²
These days Assa tanks are becoming more and more popular for doing Urgoz. They can keep Shadow form up all the time with deathly paradox and arcane echo if I'm not mistaken.
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what's the main source of dmg in such a team? just curious..
Last edited by vespertine; Jun 28, 2007 at 12:58 PM // 12:58..
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Jun 28, 2007, 01:05 PM // 13:05
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#11
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Forge Runner
Join Date: Nov 2005
Profession: R/
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I think your question would be easier to answer if you explained the team build you are using. There are a lot of different skills that could be suggested, such as Diversion, Spoil Victor, Grenth's Balance, Shame, etc., but finding one that will work for your build is going to be hard unless we know what it is.
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Jun 28, 2007, 03:21 PM // 15:21
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#12
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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5 splinter barragers, 2 ele nukers, 1 rit, 1 Bip, 2 monks ( 1HB, 1 LoD) and one Assa tank, in NM Urgoz cleared in about 1 hour 30 mins...
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Jun 28, 2007, 07:09 PM // 19:09
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#13
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Ascalonian Squire
Join Date: Jun 2007
Guild: HiR
Profession: Rt/
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ty all
i've finished my work on the 4man urgoz hm build
i have tested a build around grenths balance and it works really good
most of the time is lost in the first exhaustion room you are there for about 40% of the time
maybe that sounds good, but it is really hard
i will release the full combo we are running in the future
new nerfs are coming :S
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Jun 28, 2007, 07:58 PM // 19:58
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#14
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Frost Gate Guardian
Join Date: Oct 2006
Location: .at
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Quote:
Originally Posted by FrAnt1c²
5 splinter barragers, 2 ele nukers, 1 rit, 1 Bip, 2 monks ( 1HB, 1 LoD) and one Assa tank, in NM Urgoz cleared in about 1 hour 30 mins...
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aha.. well.. in a full party, k.. i could've figured it out myself, but this thread is about 3-4man groups..
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